Projects
Work & projects
A selected view of areas and projects where software meets academic processes, educational resources and user experience.
Practice areas
Systems for higher education
Software for academic processes, assessment, digital resources and university operations.
HCI, accessibility & evaluation
Human-computer interaction, usability and accessibility methods applied to educational experiences.
Serious games
Practice and assessment environments for understanding competencies in educational contexts.
Selected projects
Online assessment
EvPraxis 2.0
I developed EvPraxis 2.0, a version of Universidad de Colima’s institutional online assessment platform, with emphasis on redesign, user experience and academic operation.
Digital educational resources
REDI
I participated in Universidad de Colima’s institutional digital educational resources ecosystem, where REDI represents a layer for publishing, validating and circulating educational materials.
Serious game
El Encanto
During my master's work, I developed El Encanto, a serious game to support Social Work students in community intervention training. The project led to related academic publications.
Research collaborations
Interinstitutional IHCLab-linked work where my public role is listed as team member.
Literacy for Deaf students in basic education
Short interinstitutional CONACYT-funded seed project focused on preparing a larger project around literacy for Deaf students in basic education.
View IHCLab profile , opens in a new tabLiteracy for Deaf students through interactive educational resources
Interinstitutional PRONACES CONAHCYT 2022-2024 research and incidence project focused on promoting reading and writing among Deaf students in basic education through interactive resources and a bilingual-bicultural approach.
View IHCLab profile , opens in a new tab
Discuss applied work
For academic collaborations, educational projects or professional conversation, the public contact page gathers the appropriate channels.
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